Mume Locate Key list
Write here the useful mobs you have found for use with Locate life.
The word in inverted commas “” is the keyword to use.
Tharbad
- “armourer” teleportable, not portable
- “baker” teleportable, not portable
- “weaponsmith” teleportable, not portable
Moria
- “Moragog” for 3X an Uruk-moragog, an orkish warrior behind wetwall
- “wing” to wgate outside moria
Bree
- “Gathrain” is the (totally useless) warrior guild guy but you can teleport to him which is a nice spot to idle, Jack Olby keeps the spammy people away from you.
BM
- “Heidi” the stable-hand, gets you a key you can portal to since it's outside town.
- “Carpenter” always works, and is a good stop when making a staff. :P
Shire
- “Mayor” of the shire, gets you a portalable room at MD
- “Maid” gives you a nice LH key a fair bit nw of BWB, good for non-cit or use with “maid” at Aldereon for a pair of easy keys.
- “Bombadil” for Tom Bombadil
- “Maiden” for legendhome w of Michel Delving
Harlond
- “Cirdan” - teleport only since he is in town.
- Does anyone know a way of getting a reliable portal key to east GH?
- “Maid” gives you an elven barmaid in Aldereon.
- Also “Bull” at farm se GH is relatively easy to figure out on locate.
Forlond
- “carpenter” + “trapper” for portal, “jeweller” inside town for teleport.
Eregion
- From Tharbad locate “widow”, the only black widow that is on it's own, indoors - far is 1 up from Mirdaindoors in OiE (careful with this one, may get overseer widow. scry recommended)
- a “vicious” rat - the only 2 vicious together in the same room on top of a hill are near Overseer
- “Cinard” works here in a pinch as well, and hes easy to kill/escape.
Dunland
- “rohir” outriders are the tower in south dunland (when it's whitie popped.)
- “farmhand” also works for key near Broghha
Rohan
- “Yerik” takes you to isengard
- “Haldin” takes you to the Eyot
- “Exile” takes you to abandoned village
Fangorn
- “Berel” - small village n of Fangorn
Lorien
- “Taurion” - elven short bow maker.
- “caretaker” - rent place s e from Caras Galadhon
Fornost
- “Grumm” gives keys inside ancient in Minas Brethil, Rubb is the guy above lever, Bura is 1 north of him.
- From Fornost town locate “falcon” the one that is (- Indoors Very near) is inside old Fornost and is portalable, can be useful if you need in when gate is blocked.
LB/Swept
- “Stoor” is the stoor village near windswept. Use stoor chief since his room is not flagged as city and you can portal there.
ABR
- 3x a “haunt” together in same room are mid abr (just north west of Sesame)
Brolg keys (primarily for watch room)
Make sure you are near Brolg's tower when getting these keys.
- “sentry” will give the key for inside bushes/outside towerdoor. There should be two in the room, and the terrain should be 'in a field.'
- “Brolg”, obviously, gives Brolg's room.
- “guard” will give keys for several rooms:
- A room that shows 2 burly orc guards and 1 orc-guard that is DIFFERENT than Brolg's room key will be the room inside rockdoor.
- A room that shows 2 burly orc guards and 2 orc-guards should be inside towerdoor.
- A room that shows 1 orc-guard (and for some reason is marked as 'inside') should be up from hatch.
- A room that shows 2 orc-guards and no burly orc guards should be the cellar (down from towerdoor).
Multi-key locates -
“Innkeeper” gives you keys to all towns out west.
- Jasper is off Road to Tharbad
- Shady is in Tharbad
- “the innkeeper” is Fornost (all other towns are “an Innkeeper” for some reason)
- Barliman is Bree
“Olog” gives quite a few useful keys for darkie areas
- an olog-hai troll and a vicious olog-hai - Indoors is warrens cave.
- 2x an olog-hai troll - Indoors are the 2 ologs in warrens (not cave but the ones north of rootdoor)
- Khuzur the Olog-hai can be either indoors or on a hill.
“bodyguard” gets you
- East evil priest (orkish bodyguard)
- Wight captain tower (a wight bodyguard)
- Broghha (Broghha's bodyguard)
Vale - Generally locate “beorning” to get a ton of useful keys here
- Beorn - obvious really
- Loryen - ingrove chief mob - don't port here unless you are citizen.
- a horse trainer - very close to Ingrove gates, you can portal here as non cit.
- Beorning tower guards - VT
“Robed” Bn cleric gm
“sentry” DT tower has 2. The first 2 are usually correct because if they have been recently killed then they are on top.